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Blue Archive Raid Guide – Strategies for different bosses and enemies

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Blue Archive Raid Guide will help you with its strategies for different bosses and how you can win the fights perfectly.

It’s time to start putting together the best Blue Archive crew possible. New players won’t have long to catch up with Blue Archive’s lengthy story campaign and perplexing raid bosses after the game’s first proper boss event which took place at the end of November.

A reduced difficulty option is likely to be available to help lesser players navigate through the new material, but if you’ve ever played a gacha game, you’ll know that the biggest prizes are hidden behind the perfect performance. Our Blue Archive Raid Guide will help you to defeat the bosses easily.

Blue Archive Raid Guide

After finishing world 4-1, you may unlock the total war system, also known as Raid. This allows you to battle bosses of various difficulties using tickets. Because you only acquire three tickets every day and can only hold three at a time, it’s critical to complete your daily raids whenever this event is active. The available bosses change based on the season and event, but they always have five levels of difficulty: NORMAL, HARD, VERY HARD, HARDCORE, and EXTREME.

The raid boss can be defeated by several teams in this mode. Nevertheless, your score depends on the time it took you to kill the boss and the number of teammates you used. Once a team’s timer has expired or all the units in that team have died, all the units in that team will be unavailable to you, so you will have to use different characters for each team. 

You can select a difficulty level to start a practice battle and get accustomed to fighting the boss. If you don’t want a ticket to be consumed, press the blue button. If you want to consume a ticket, press the other button.

Shiro and Kuro

Blue Archive Raid Guide: Team

Once you’ve begun a battle, you’ll be prompted to choose a team, then fight the boss with that team, and a 60-minute timer will begin to count down. If you lose connection or crash in the middle of a combat, the game will pretend that the battle never happened, allowing you to re-use the same team, but the timer will still be ticking. 

This means you can’t put off these battles or lose connection and then restart them hours later since the timer will have run out and the battle will be counted as a loss. Keep in mind that exiting combat via the menu counts as a defeat and treats that team as though they died in battle, rendering it useless. After the countdown expires, the player manually exits the raid, or you beat the boss, and locked teams will become available for use again.

Strategies for different bosses and enemies

Blue Archive

ShiroKuro Teams

  • Recommneded — Izuna, Asuna, Haruna
  • Usable — Azusa (Swimsuit), Chise, Arisu, Iori
  • Support — Serina, Kotama

Shiro and Kuro will be facing you back-to-back in this two-part battle. Your primary concern should be to avoid the bombs dropped on random areas of the stage. All but the best Blue Archive teams will have problems standing in overlapping explosions.

Thanks to static placement attacks, most of the other high-damage hits came from this fight. You should be able to easily avoid these on the battlefield if you do a couple of practice runs to determine where they land.

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Hieronymus Teams

  • Recommended — Azusa, Serika, Akane, Yuuka
  • Usable — Shiroko, Hina, Akari, Shun, Mutsuki
  • Support — Serina, Ayane, Hanae, Hanako, Hibiki

Hieronymus, in a cruel twist of fate, is support-centric combat, repeating some of the finest raid bosses in gaming history. The main goal here is to have your healers use their talents on the Green Lantern on the field, which is divided into two portions dependent on HP. The boss receives a stacking debuff that allows it to absorb more damage from your squad as you heal the item.

For 20 seconds, each activation of the Green Lantern’s effect makes the next tougher to apply. Either carry enough heals to get around this restriction, or figure out a way to survive long enough without piling the boss’s debuff.

Phase two introduces the Red Lantern. Activating it will prevent the adversary from using an instant-kill move, but only the finest Blue Archive teams will be able to beat the boss before this becomes an issue.

Blue Archive

Chesed Teams

  • Recommended — Tsurugi, Hoshino, Nonomi, Tsubaki, Sumire, Momoi
  • Viable — Hifumi, Maki, Neru, Midori, Iori, Junko, Pina, Hasumi
  • Support — Serina, Yoshimi, Karin, Kotama

This fight emphasizes the importance of clearing out mob packs before you tackle the boss. Chesed does not emerge until the second half of the encounter, which necessitates a significant amount of opponent clearance. Chesed still has a high DEF after that.

The goal is to shock the boss long enough for it to disclose a piece of itself with significantly weakened defenses. If you don’t do enough damage when its guard is down, you’ll have to continue the process of removing the monsters and revealing its weaker core until it’s defeated. Endurance will be against you. The longer the battle lasts, the less probable it is that you will survive. So bring any combination of characters from the above list you think will get you through the game.

Binah Teams

  • Recommended — Iori, Pina, Maki, Akane,
  • Viable — Neru, Junko, Tsubaki, Midori, Nonomi, Hasumi, Hoshino
  • Support — Karin, Kotama, Serina

There are three phases to this battle. The terrain changes each time, requiring complicated squad combinations to maximize their advantages. The enemy’s HP bar gets knocked down to a particular threshold, at which time it will withdraw into the following phase.

Like Chesed, the trick to defeating this foe is to build up a gauge. Stopping bosses from attacking is a frequent technique in Blue Archive, and you may continually stun poor Binah by taking a lot of damage from Penetration troops. However, in the last phase, there will be a tremendous attack, so select your approach based on your support at this moment.

Blue Archive Gameplay

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Parth Joshi

Parth is a Content Writer at MediaReferee and Editor at Gamition. He is an avid Pokemon fan and likes to make obscure Pop culture references.

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