The Voices of the Forgotten is a virtual Fortnite Holocaust museum designed to teach people about the Holocaust through interactive exhibits and educational content.
Fortnite has surpassed its origins to become not just a game but a platform for unique experiences. With its remarkable success in the battle royale, Epic has ventured into uncharted territories, including education. This article goes into how Fortnite, initially designed as a game, has evolved into a platform with surprising themes, particularly focusing on education.
Fortnite’s extensive reach, primarily among a younger demographic, has prompted Epic to consider diversifying its content. Amidst the grandeur of Ariana Grande concerts and Marvel extravaganzas, Epic recognizes the importance of incorporating educational content. An exemplary instance of this fusion is the “March Through Time.” It is an interactive experience within Fortnite that allows players to learn about the illustrious civil rights leader Martin Luther King Jr., and the historical context of his fight against racism. The experience even includes a recording of his iconic speech.
Going beyond the boundaries of traditional gaming, developer Luc Bernard, known for his game “The Light in the Darkness,” which explores the journey of a Jewish family escaping the Holocaust, has harnessed Epic’s tools to craft an extraordinary addition to Fortnite: the “Voices of the Forgotten” Holocaust Museum. This unusual work displays using a gaming platform as a way for education.
Bernard’s enthusiasm shines through as he proudly announces, “Super proud that we will be the first to bring something like this to Fortnite’s 400 million+ players.” This sentiment is rooted in the realization. That is, a significant portion of the American population has never visited a Holocaust museum. By embracing this unconventional medium, Bernard believes the impact on Holocaust education can be truly transformative.
Integrating educational material into a gaming context emphasizes making learning accessible wherever there is an engaged audience. Museums have long been regarded as storytellers, providing a unique narrative structure conveying logical progression and historical events’ illustrations. The “Voices of the Forgotten” Fortnite Holocaust Museum is a testament to this concept, offering interactive exhibits that cover a wide array of Holocaust-related subjects. Bernard’s effort extends to shedding light on overlooked aspects, including the Sephardi Jews in North Africa.
An exhibit within the museum highlights Abdol Hossein Sardari, an Iranian ambassador whose pivotal role involved issuing passports to Jews seeking refuge from France. Notably, Sardari’s strategic approach ensured that these passports did not reveal the religious identity of their holders. Such stories, often omitted from conventional education, find a platform in Fortnite’s unique setting.
Bernard’s vision for global accessibility resonates strongly: “Making Holocaust education accessible to everyone worldwide is one of my goals.” He knows that some people might worry about seeing different characters in a museum about a serious topic like the Holocaust, while playing in Fortnite. But he really thinks that this different idea can help a lot of people learn about the Holocaust, even if they can’t visit a real museum.
The Fortnite Holocaust Museum got the green light, but we don’t know exactly when it will be ready. This idea shows that we can use fun and different things to help teach. Fortnite started as a game, but now it’s also a way to learn interesting stuff. By mixing stories from the past, fun activities, and using computers, we’re making learning really exciting. This is showing us that we can use all sorts of things to help spread knowledge.
For more related content check out our dedicated website Gamition.
More E-Sports news:
Follow our dedicated E-Sports page for instant