esports

League of Legends Patch 12.5 – Release time, Balance changes, and more

Published by

Here is everything you need to know about the latest League of Legends 12.5 patch including the balance changes and Bug fixes.

Fans of League of Legends should expect further updates in the near future. Patch 12.4 of League of Legends has arrived on the live Rift, bringing a slew of new skins, champion balance changes, and, of course, the deadly new Champon Renata Glasc. 

That means it’s time to discover what the follow-up update has in store for us. While Kassadin, Shen, and Qiyana received some brilliant new Shockblade styles in the last batch of skins, this fortnight’s options are significantly wackier. Let’s have a look at what we’ve got.

Ahri in League of Legends

League of Legends Patch 12.5 – Release Date and Time

The servers for League of Legends 12.5 will go down at 6 a.m. EST on Wednesday, March 2nd. This maintenance will last 3 hours before the LoL 12.5 release time of 9 a.m. EST, when players should be able to jump right in and try out all of the new features. However, depending on any technical difficulties, this duration can be decreased or extended.

League of Legends Patch 12.5 – Complete Patch Notes

1) Champions

Ahri

W – Fox-Fire

  • Damage: 60/85/110/135/160 (+30 percent AP) > 50/75/100/125/150 (+30 percent AP)
  • Mana cost: 25 > 30

E – Charm

  • Mana cost: 50 > 60

Gwen

Passive – Thousand Cuts

  • Maximum damage against monsters: 10 (+25 percent AP) > 10 (+15 percent AP)

E – Skip ‘n Slash

  • Bonus attack range: 100 > 50
Gwen in League of Legends

Kennen

W – Electrical Surge

  • Basic attack bonus magic damage at full stacks: 20/30/40/50/60 (+60/70/80/90/100 percent bonus AD) (+25 percent AP) > 35/45/55/65/75 (+80/90/100/110/120 percent bonus AD) (+35 percent AP)

Master Yi

Q – Alpha Strike

  • Damage: 25/60/95/130/165 (+90 percent AD), reduced by 75 percent for subsequent hits on the same target > 30/60/90/120/150 (+60 percent AD), reduced by 75 percent for subsequent hits on the same target
  • Bonus damage from critical strikes: 60 percent (+ bonus critical strike damage percent) > 50 percent (+ bonus critical strike damage percent)
  • [New] Each mark of Q – Alpha Strike now applies on-hit effects including his E – Wuju Style (on-hit effects from subsequent hits are also reduced by 75 percent)
  • [Update] Q – Alpha Strike’s cooldown reduction upon attacks now scales down with Ability Haste. For example, if Master Yi has 100 ability haste, each on-hit now reduces its cooldown by 0.5 seconds (instead of one)
  • [Update] Q – Alpha Strike’s cast time no longer counts against his E – Wuju Style and R – Highlander active durations (similar to W – Meditate)
  • [Update] Master Yi can now activate E – Wuju Style and R – Highlander during his Q – Alpha Strike

E – Wuju Style

Related Post
  • True damage: 30/40/50/60/70 (+35 percent bonus AD) > 30/38/46/54/62 (+35 percent bonus AD)

Miss Fortune

W – Strut

  • [Update] Miss Fortune now spawns with the maximum amount of movement speed granted by Strut’s passive

Samira

  • Health growth: 88 > 94
  • Health at level 18: 2,026 > 2,128
  • Armor growth: three > 3.5
  • Armor at level 18: 77 > 85.5

R – Inferno Trigger

  • Cooldown: eight seconds > five seconds

Seraphine

W – Surround Sound

  • Mana cost: 50/70/90/110/130 > 50/60/70/80/90
  • Cooldown: 26/25/24/23/22 seconds > 28/26/24/22/20 seconds
  • Shield: 75 to 225 (levels one to 18) (+45 percent AP) > 60/80/100/120/140 (+40 percent AP)
  • Ally Shields: 50 to 150 (levels one to 18) (+30 percent AP) > 60/80/100/120/140 (+40 percent AP) (Allies now receive the same shield amount as Seraphine)
  • Healing (If already shielded): five percent (+1.125 percent per 100 AP) of missing health per ally in range > 5/5.5/6/6.5/7 percent (+0.75 percent per 100 AP) of missing health per ally in range

E – Beat Drop

  • Cooldown: 13/12/11/10/9 seconds > 11/10.5/10/9.5/9 seconds

Xin Zhao

E – Audacious Charge

  • Cooldown: 11 seconds > 12 seconds

R – Crescent Guard

  • Invulnerability duration: five seconds > four seconds
Xin Zhao in League of Legends

2) Items

Hullbreaker

Passive – Boarding Party

  • Bonus armor and magic resist: 20 to 60 (levels one to 18) > 20 to 60 (levels one to 18) for melee / 10 to 30 (levels one to 18) for ranged
  • Siege and super minion bonus armor and magic resist: 60 to 180 (levels one 18) > 60 to 180 (levels one to 18) for melee / 30 to 90 (levels one to 18) for ranged

3) Bug Fixes

  • Fixed a bug where the Magical Footwear rune would grant Viego duplicate Slightly Magical Boots
  • Fixed a bug where Viego would permanently gain move speed from Taliyah’s Passive – Rock Surfing after possessing her
  • Fixed a bug where Caitlyn’s Q – Piltover Peacemaker would not deal damage if she had a spell shield created by Edge of Night or Banshee’s Veil
  • Fixed a bug where Predator and Commencing Stopwatch’s cooldowns were not showing correctly in the scoreboard
  • Fixed a bug where Yorick’s Maiden of the Mist would not display an icon on the minimap
  • Fixed a bug where Sona’s Passive – Power Chord empowered basic attacks were not being consumed or applied when attacking allies while Berserk
  • Fixed a bug where Rumble’s Overheated state would visually disappear faster than it should if triggered by his E – Electro Harpoon
  • Fixed a bug where the Maiden of the Mist and Ghouls summoned by Yorick’s R – Eulogy of the Isles would not disappear when he died
  • Fixed a bug where Ornn could not use Passive – Living Forge to upgrade items for an allied Viego that had possessed an enemy champion earlier that game
  • Fixed a bug where Karthus could leave spawn before the barrier dropped at 15 seconds
  • Fixed a bug where casting Vel’Koz’s R – Lifeform Disintegration Ray would cause game replays to crash
  • Fixed a bug where champions who go Berserk from Renata’s R – Hostile Takeover would not deal bonus true damage with their Cheap Shot rune
  • Fixed a bug where Sett was unable to cast basic abilities if Renata died during his R – Showstopper while he was Berserk
  • Fixed several bugs where champions with certain items and runes would incorrectly receive kill credit and gold for killing their allies while Berserk
  • Fixed a bug where active item cooldown timers were not correctly displaying for teammates
  • Fixed a bug where Rek’Sai’s Q – Queen’s Wrath cast bar did not appear correctly
  • Fixed a bug where the “Thanks for Playing in the Cup!” notification did not appear in the last completed match of Clash tournaments
  • Fixed a bug where Clash leaders could not see the tier and lanes on requests from free agents
  • Fixed a bug where players would not see the honors they received in the post-game lobby while they were still being processed
  • Fixed a bug where accounts above level 500 were defaulting to the Level 1 border. They can now be customized by selecting any prestige border instead.

You can check out the complete League of Legends 12.5 Patch notes on the official website.

For more related content check out our dedicated website Gamition.

More E-Sports news:

Follow our dedicated E-Sports page for instant E-Sports news and update

Parth Joshi

Parth is a Content Writer at MediaReferee and Editor at Gamition. He is an avid Pokemon fan and likes to make obscure Pop culture references.

Share
Published by