The MultiVersus Patch Notes are here and there are lots of changes that will make you happy and sad both at the same time.
As MultiVersus launches its open beta, the developer is making some changes as part of an update following a week of early access. A brand new playable character is being added in this patch, but there’s more to take notice of, particularly for those terrorizing the game as a tornado-happy Taz.
During the early access portion of the beta, Taz’s side special, which whips up into the character’s signature tornado, was a bit too powerful, so developers have altered it. It’s interesting that the team is planning to rebalance Taz completely. LeBron has been added as the latest character, Batman’s batarang has also been nerfed, and various changes in Iron Giant, Velma, and Buggs Bunny along with many bugs have been fixed. To know all the MultiVersus Patch Notes, read below.
An air-up attack increases the startup window by two frames and decreases the active window by two frames. By changing Bugs Bunny’s hitbox, he hit nearly everywhere around him. This should make the up air more manageable.
As one of the heaviest characters in the game, Velma’s weight has been reduced from 70 to 63. This reduces Velma’s weight to where she was originally envisioned by the officials.
Air Neutral Attack: Knocks opponents up and away to stop an endless attack that is brought on by switching between Air Down Attack and Air Neutral Attack.
The MultiVersus Patch Notes for Taz are quite a lot.
So these were all the MultiVersus Patch Notes that you should know. If you are a Taz player then you are going to face the nerfs but do not worry as there will be other buffs for Taz coming in the future.
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