We are getting some brand new spooky content this Halloween in the form of Phasmophobia Nightmare Update. Here is everything you need to know.
The major Nightmare update for Phasmophobia is here, bringing us the game’s first outdoor map, a slew of new ghost types, and a reworked difficulty system that includes the new Nightmare mode, a challenge setting for those looking for the most intense gameplay Phasmophobia has to offer. The new update was first hinted at in September, when developer Kinetic Games posted a new card to Phasmophobia’s public Trello board, promising a “major update” for Halloween.
Maple Lodge Campsite is Phasmophobia’s first outdoor map, with picnic spaces, tents, a log lodge, as well as a haunted lake. The new map has “more unique objects, higher object density, and more visual detail,” according to the developer Kinetic Games, and players can expect other maps to see a similar boost in quality, as well as more unique objects, in the future.
Onryo, The Twins, Obake, and Raiju are four new ghost types on the way, all of whom will have a higher chance of spawning during Phasmophobia’s Halloween event. There will also be some new ghost behaviours, which should make life for supernatural beings more intriguing.
The ghost can now interact with several showers in certain locations
Ghosts will now disrupt electronic equipment whenever they are visible
Ghosts can now blow out lighters similar to candles
Using the walkie-talkie will now attract the ghost during hunts
The walkie-talkie will now only play static sounds when near the ghost
In terms of gameplay, the difficulty rework is a significant appeal in this update, as Kinetic aims to “offer more options for gamers of all skill levels.”
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Amateur: Recommended for new Ghost Hunters!
Long setup time
Long hunt grace period
Short hunt duration
Sanity pills restore a lot of sanity
Regain half of your lost equipment’s value if you die
Intermediate: The standard Ghost Huntin’ experience
Average setup time
Average hunt grace period
Average hunt duration
Sanity pills restore some sanity
Fuse box starts off
Fewer places to hide
Regain some of your lost equipment’s value if you die
Professional: For experienced Ghost hunters
The ghost can very rarely change its preferred room after moving
No setup time
Short hunt grace period
Long hunt duration
Sanity pills restore a little sanity
Fuse box starts off
Much fewer hiding places
The new Nightmare difficulty level is essentially the same as the Professional difficulty level, with the exception that ghosts will change their preferred rooms more frequently, your sanity pills are candies, there are almost no hiding places, and some of your stuff is busted due to paranormal interference.
The Nightmare update for Phasmophobia is now available, and it includes a number of changes and fixes that you can read about below.
Phasmophobia Nightmare Update Changes:
All ghost’s base speed and acceleration when chasing a player has been slightly increased
Ghost hunt duration has been lowered on small and medium maps
Ghosts now have a low chance to not leave fingerprints when interacting with the environment
Fingerprints now disappear after 60 seconds
Attic and basement ghosts now roam less often
Attic and basement ghosts will now only roam to the next floor and not the other side of the map
All contracts are now selectable at all times on the map screen
The average sanity will now be accurate instead of being random
The contract difficulty will now default to the difficulty you played last
The map description has been replaced with a difficulty description
The bone can now be a random bone from the human body, and has new visuals
Ghost footsteps can now only be heard when the ghost is moving
Changing screen resolution in the journal now offers confirmation
Freezing Temperatures evidence has been changed to account for the new weather, requiring a lower reading on the thermometer. Breath has been unchanged
The fuse box on and off indicator has been split into two different lights, instead of one that changes colour
Ghost sounds will now fade out instead of abruptly stopping
Ghost handprints and footprints have received new textures
Lighters will now turn off when swapped into your inventory
Ghosts can now blow out candles when the lights are turned on
Several rooms have been renamed on Edgefield, Bleasdale and Grafton
All ghost events will now last a minimum of 1 second
Window knocks will now give noise on the Parabolic
Several photo frames have had their photos replaced
The heartbeat will now fade in and out, the volume has also been lowered
Phasmophobia Nightmare Update Fixes
Fixed grammar and punctuation for English, in the journal, on several pages
Fixed a bug where ghosts would not always do their walking animation for ghost events
Fixed a bug where only the host could turn the car alarm off
Fixed a bug where the salt placement highlight was visible on walls after looking at the floor
Fixed a bug where you can place salt on the prison staircase inside the wall
Fixed a bug where “No code in clipboard” and “None” weren’t translating
Fixed a bug where the footstep sounds would continue after you have stopped moving
Fixed a bug where the hunt wouldn’t end if the host left during the hunt
Fixed a bug where having multiple monitors with different resolution scale would crash the game
Fixed a bug where the ghost would sing while making hunting sounds at the same time
Fixed a bug where you could hold a tripod with a camera on during a hunt and the ghost wouldn’t find you
Fixed a bug where the bloom option buttons were backwards on the main menu
Fixed a bug where you could see DOTS ghosts through walls where there was no DOTS Projector
Fixed an exploit where you could use a camera on a tripod to trick the ghost into thinking you were inside
This will certainly make the game more interesting. The increased difficulty level sounds something that the faint of heart should stay away from. Players who want even more thrill should definitely go for it.