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Team Fight Tactics 12.3 update – Balance Changes and Reworks

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We are getting the 12.3 update for Team Fight Tactics with some balance changes and reworks that will hopefully make the game better.

Riot Games created and distributed Team Fight Tactics (TFT), an auto battler game. The game is a League of Legends spinoff based on Dota Auto Chess, in which users build a team and compete online against seven other opponents to be the last one remaining. In June 2019, the game was published as a League of Legends game mode for Microsoft Windows and macOS, then in March 2020, it was released as a standalone game for Android and iOS, with cross-platform play.

The majority of the main nerfs and bonuses were implemented in the 12.2 B-patch, with a few others in TFT Patch 12.3. Instead of making entertaining adjustments to the final update of Set Six, the team concentrated on TFT Set 6.5 Neon Nights, which will be released soon.

Five new traits were added, while two others were adjusted (Socialite and Colossus). Over 20 new champions and over 80 Hextech Augments have been added to the Set 6.5 roster. The PBE for Set 6.5 Neon Nights will go live on February 1st, with the official release on February 14th.

Team Fight Tactics 12.3 Update Patch Notes

System change

Patch 12.3 will feature a significant change to the Tome of Traits system.

  • Zero to four active and inactive traits: Four random traits to choose from.
  • Five to six active and inactive traits: One tailored trait out of four options.
  • Seven to eight active and inactive traits: Two tailored traits out of a choice of four.
  • Nine to 10 active and inactive traits: Three tailored traits out of four.
  • 11-plus active and inactive traits: All four choices are tailored traits.

Hextech Trait Augments

The TFT balance team has removed Prismatic Crown and Soul Augments as a second or third choice unless a player has the first trait tier active, preventing players from drawing a dead Hextech Augment as a third option.

The only exceptions are when a Mutant Crown is offered with two Mutant units in play and when a Mercenary Crown is offered with two Mercenary units in play.

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Hextech Augments

Sunfire Board has been upgraded by extending the burn time to 10 seconds and raising the health percentage. Exiles were nerfed at levels one and two, while Thrill of the Hunt’s heal was raised at levels one and two. 

  • Ancient Archives (Tome of Traits): Moved from Gold to Silver tier
  • Exiles: Exiles one and two percent health shield nerfed from 35/50 to 30/45 percent
  • Shrug it Off: Percent health regeneration per second reduced from three to 2.5 percent
  • Sunfire Board: Burn duration increased from eight to 10 seconds
  • Sunfire Board: Maximum burn total over the course of 10 seconds health percentage increased from 16 to 20 percent
  • Thrill of the Hunt: Thrill of the Hunt one and two heal upon elimination buffed from 300/600 to 400/700
  • Underdogs: Percent health regeneration per second reduced from 10 to nine percent
  • High Roller: Bonus gold increased from four to eight
  • Knife’s Edge: Attack damage reduced slightly from 25//40/55 to 25/35/50
  • Mercenary Heart: No longer grants one gold
  • Socialite Heart: No longer grants one gold
  • Windfall Gold: Changed from 15/30/45 to 18/30/45

Traits

Only the Socialite and Bodyguard traits were adjusted in TFT Patch 12.3.

  • Socialite(2): Mana regeneration increased from three to four
  • Bodyguard: Armor slightly buffed from 75/150/250/450 to 80/160/250/450

Items

A big balance change was applied to Runaan’s Hurricane, reducing the additional bolt attack damage scaling. 

  • Runaan’s Hurricane: Additional bolt attack damage scaling reduced from 75 to 70 percent.

Bug fixes

  • The Innovator Heart will no longer state that it grants a Singed.
  • Level eight and nine changes from Patch 12.2 are now applied to the Hextech Augment High-End Shopping.
  • Talon’s bleed damage triggering a Smoke Bomb Augment on an enemy unit will no longer instantly kill it.

Players can expect to see these changes as soon as the 12.3 update is released for Team Fight Tactics. This is a minor update compared to the regular ones. But these balance changes and reworks will improve the game a lot. 

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Parth Joshi

Parth is a Content Writer at MediaReferee and Editor at Gamition. He is an avid Pokemon fan and likes to make obscure Pop culture references.

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