Here is our Vampire Survivors Weapon Tier List where we have ranked all the best weapons in the game based on their overall usability in the game.
Vampire Survivors is a rogue-lite gothic horror casual game in which your choices can swiftly snowball against the hundreds of monsters thrown at you. Defeat tens of thousands of night creatures and make it to dawn! Vampire Survivors is a time survival game with simple gameplay and roguelite features that is currently in development.
There’s nowhere to hide, so all you can do is try to survive a cursed night and collect as much gold as you can for the next survivor before Death ends your ordeal. There are many different weapons in Vampire Survivors. While each one has a distinct use, some weapons are inherently better than others. Here is our complete Vampire Survivors Weapon Tier List where you can find out how they rank.
Vampire Survivors Weapon Tier List
1. Rune Tracer
Effect
Passes through enemies and bounces. Best with: speed, duration.
Evolve Requirements
–
Notes
Scales with all good power-ups: projectiles, speed, damage, cooldown, duration, area. Can be more powerful than most evolved weapons.
2. Whip
Effect
Attacks horizontally and passes through enemies. Ignores: speed, duration.
Evolve Requirements
Hollow Heart = Bloody Tear
Notes
It has a high skill requirement only until level 2. This is the best early game weapon and reducing the cooldown makes it good personal defence.
3. Cross
Effect
Aims at the nearest enemy and has boomerang effect. Ignores: duration.
Evolve Requirements
Clover = Heaven Sword
Notes
Needs a few power-ups to be great: projectiles, speed, cooldown, size. Better defence than Runetracer due to targeting nearest.
4. Axe
Effect
High damage and high area scaling. Ignores: duration.
Evolve Requirements
Candelabrador = Death Spiral
Notes
Stand below your enemy to focus them down. Scales well after level 4, especially after it gains, “Passes through 2 more enemies”. Evolves into an excellent defensive weapon.
5. Fire Wand
Effect
Fires at a random enemy, dealing high damage. Ignores: duration.
Evolve Requirements
Spinach = Hellfire
Notes
Starts with multiple projectiles but has a slow cooldown and does not pass through enemies. Hellfire, the evolved form, is much better because it passes through enemies.
6. Magic Wand
Effect
Fires at the nearest enemy. Ignores: duration.
Evolve Requirements
Empty Tome = Holy Wand
Notes
Becomes much more effective at level 7 when it gains, “Passes through 1 more enemy”. Transitions from offence to personal defence as the game goes on.
7. King Bible
Effect
Orbits around the character. Best with: speed, duration, area, cooldown.
Evolve Requirements
Spell Binder = Unholy Vespers
Notes
Incredible late game DPS. Good personal defence. Monsters too close may not be damaged by this.
8. Knife
Effect
Fires quickly in the direction you are facing. Ignores: duration.
Evolve Requirements
Bracer = Thousand Edge
Notes
High skill requirement. Fun. Scales well when levelled up, especially after level 5 and 8 where is gains, “Passes through 1 more enemy”. Allows you to bust a path through hordes and focus down bosses. Low overall DPS.
9. Clock Lancet
Effect
Chance to freeze enemies (Frozen enemies don’t move or DO DAMAGE). Requires cooldown reduction and level ups to be good. If cooldown is shorter than duration, it allows you to run through hordes of mobs (like werewolf wave) WITHOUT TAKING DAMAGE. Deals 0 damage. Make sure you have enough damage before you pick this.
Notes
Requires cooldown reduction and level ups to be good. If cooldown is shorter than duration, it allows you to run through hordes of mobs (like werewolf wave) WITHOUT TAKING DAMAGE. Deals 0 damage. Make sure you have enough damage before you pick this.
Good early game defence. At level 2, instantly kills hordes of bats. Scales poorly.
11. Laurel
Effect
Shields from damage when active. Best with: cooldown only.
Notes
Deals 0 damage. Make sure you have enough damage first.
12. Santa Water
Effect
Generates damaging zones. Ignores: speed.
Notes
DPS scales well with area, duration, and cooldown. Better defence than Lightning Ring. Not good on Library.
13. Lightening Ring
Effect
Strikes random enemies. Ignores: speed, duration.
Notes
DPS scales well with area and cooldown. Truly awful defence.
14. Ebony Wings
Effect
Bombards in a circling zone. Best with: cooldown, duration.
Notes
Depending on cooldown, may repeatedly attack 1 side of the screen. Not good on Library.
15. Peachone
Effect
Bombards in a circling zone. Best with: cooldown, duration.
Notes
Depending on cooldown, may repeatedly attack 1 side of the screen. Not good on Library.
16. Pentagram
Effect
Erases everything in sight (including XP and items unless you are lucky). 1.5 minute cooldown. Pentagram also triggers whenever you level up Pentagram. Best with: cooldown and luck only.
Notes
Fun, although not gaining XP from kills can be devastating. Prepare your build before you pick this.
This was our Vampire Survivors Weapon Tier List. Players can select up to 6 weapons for them based on their playstyle.
For more related content check out our dedicated websiteGamition.