Explore the dangerous world of Sintracorp in Yuppie Psycho with our best strategies. Scroll down and find the top tips from our Yuppie Psycho Beginners Guide.
Yuppie Psycho is a daunting survival horror and adventure game from the team of Crunchyroll. Here, you play as a young man, Brian Pasternack. The stories take place in the 90s in a dystopian world. The world is full of darkness and Pasternack has to overcome cursed locations and ghosts throughout his journey in the campaign. Sintracorp, the world’s largest organization, is the central hub for all workers including Brian Pasternack.
Sintracorp is a peaceful and dangerous location. Right from Brian’s first assignment in Sintracorp to the last boss fight, there will be hurdles in each mission. There are puzzle quests and boss fights that will take place on different floors of the Sintracorp. Overall, Yuppie Psycho is one of the best horror thriller games to play right now. As Yuppie Psycho is available on Android, here are some tips and tricks to learn before you kickstart your campaign.
Before venturing into the Sintracorp World, here are some useful tips and strategies to deploy in the game. Yuppie Psycho is an incredible horror thriller game and it’s available for PC, Consoles and Mobile.
Sintracorp is the starting place for Brian Pasternack and other adventurers. Here, you will begin your first task and you have to meet other NPCs in Sintracorp. You will meet peculiar characters in the dark world of Sintracorp. Explore more and find out unknown secrets that will be useful for Brian in his journey. There are many floors in the Sintracorp. You can freely roam everywhere and find out everything in this dystopian society.
The first task in the game is to analyze everyone in Sintracorp and be aware of dangers in this organization. You can meet new friends, unlock new stories and learn about the dangerous Witch boss and her skills. Everything in Yuppie Psycho is based in Sintracorp as even a small mistake will impact the journey of Brian Pasternack till the end.
In Yuppie Psycho, some missions can be skipped. Each floor has different tasks and there’s an evil force as well. You can skip the difficult floor levels at Sintracorp and proceed to the following chapters. Skipping a floor might result in a loss of an achievement or other rewards. But it doesn’t stop your progress in Yuppie Psycho.
In Yuppie Psycho, you can interact with everything. Brian can speak to NPCs, objects and other things in society. By interacting with objects, Brian Pasternack will be able to find new secrets and strategies to complete missions. Every floor in the Sintracorp has a secret, so you can interact frequently and find out new things.
Another secret tip in Yuppie Psycho lies on the 2nd floor. Once you get there, you will find the family of Sintra. Visit the residence of Sintra and discover more secrets about Rei Sintra and her stories. You will learn mysterious stories about the primary characters of Yuppie Psycho on this floor.
Some floors in Sintracorp have boss fights. You will fight against the mini boss and mega boss. With different strategies and equipment, you can overcome boss fights in Yuppie Psycho. By completing boss battles, you can acquire battle items, cartridges, printers, glow sticks and flashlights. These are required to save your progress in Sintracorp.
While you explore the dark areas in Sintracorp, you can use glow sticks and flashlights to light up your area. Flying fireflies and other flies will keep wandering. It’s essential to procure these lights to complete missions in Sintracorp at night and these require batteries.
Brian Pasternack’s journey in Sintracorp is long. He has to complete campaign quests and small tasks as well. His job is to wipe out the dark force in the Sintracorp and defeat the Witch boss. You have to play all missions and secure important items and resources like credits, batteries, briefcases, printers, papers, and witch papers. With these, you can purchase new items and upgrade skills for Brian.
While on floor 8, you can meet the Forest Goblin. Spend some Witch Papers and acquire the Poison Gas Contract as well. This will help Brian to navigate through areas that are filled with poison gas effects and other poison spells. After getting thr contract, Mr. Swery’s Cubicle area on floor 8 will be unlocked as well. Here, you can collect the empty Water Bottle and then secure the Water Breathing Contract from the Forest Goblin again.
Some floors in Sintracorp contain some cassettes. You can procure these audio tapes and find some secrets in Yuppie Psycho. Audio tapes contain conversations, secrets and more about the Sintracorp World. Even some old songs and spooky background scores will be played in these audio tapes at Sintracorp.
Some hidden and secret rooms allow Brian to load secret files. This will be available at the final chapters of Yuppie Psycho. Loading this will take you to the 1972 file where you will find mysterious voices and characters. This can also affect Brian’s endings, but it will be an intriguing one. A conversation between Devil and a small kid along with sounds of water will be played at the end. You can either skip or continue with the story.
A photocopier or Printer is an item that lets you save your progress in Yuppie Psycho. You have to spend witch papers and place them in Photocopier to save your progress. As there’s no other option to save your progress in Yuppie Psycho, you can only follow this method. Some Photocopiers also require Ink Cartridge which will also be indicated by a red interface.
Be it the boss fight against Dot Matrix or the Witch, you have to use special battle items and gain effects to overcome poison effects. Defeating these bosses will unleash new stories. Also, you will be able to get the best endings in Yuppie Psycho after these challenges.
With these simple tips from our Yuppie Psycho beginners guide, you can explore the Sintracorp with Brian.
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